Hordes of the Underdark received generally positive reviews. Afterward, an epilogue is given for all of the player's companions who survive. When the character confronts the demon, Mephistopheles attempts to persuade the players allies to his cause, before the final battle. The player character enters Cania, one of the levels of Baator and eventually learns the Reapers name from the Knower of Names, a being who knows all beings true names, and is taken to Waterdeep, where the forces of Mephistopheles have already arrived. He cannot go against this order, because Mephistopheles knows his true name, giving Mephistopheles complete control over the Reaper. The Relic of the Reaper transports the player character to the Realm of the Reaper, where he/she discovers that the Reaper is under orders from Mephistopheles to keep the player character there. He then kills the player character so they cannot stop him. Mephistopheles then informs the player character that he intends to use the armies of the Valsharess to conquer the surface world and turn it into another hell. The archdevil instead releases the player character, who must then fight and kill the Valsharess. Either way, the Valsharess soon turns on the player character and orders Mephistopheles to kill him or her. The player character is then captured by Mephistopheles and placed in a cage in the Valsharess’s throne room (if fighting on behalf of Lith My'athar), or brought there by invitation (if he or she betrayed Lith My'athar to the Valsharess). Afterwards, she attacks Lith My’athar, and with help from the player character, they either are able to push her armies back to her lair, or the good drow of Lith My'athar are slaughtered. After forming alliance with other nearby races of the Underdark, the player is approached by the Valsharess in a dream in order to turn the player to her cause. The player character is told that the Valsharess has made alliances with various races of the Underdark, and has somehow enslaved the archdevil Mephistopheles. The player character is then taken to the city of Lith My'athar, populated by good drow, where the player is given more information.
He then asks the player character to kill the Valsharess, placing a geas on the player and his allies to ensure that they obey. Upon freeing him, Halaster informs the player character that the drow queen, the Valsharess, wishes to rule both the Underdark and the surface. With the help of a good drow named Nathyrra, the player character finds Halaster imprisoned by the drow. Since the Undermountain is supposed to belong to the wizard Halaster, who hates the drow, an ex-adventurer named Durnan asks the player character to investigate.
Soon, it is discovered that the drow, residents of the Underdark, are using the Undermountain under Waterdeep in an attempt to invade the surface world. The player character escapes the plane of shadows, and stays for a while in Waterdeep. While in the plane of shadows, the player character finds an artifact called the Relic of the Reaper, that transports them to the Realm of the Reaper if they are mortally wounded, preventing them from actually dying. Hordes of the Underdark continues the story of Shadows of Undrentide.
The Windows version also includes new scripting options for the Aurora toolkit. The followup to the Shadows of Undrentide expansion, Hordes of the Underdark introduces a new campaign, six new prestige classes: Champion of Torm, Dwarven Defender, Pale Master, Red Dragon Disciple, Shifter, and Weapon Master and other new features such as the ability to hire two henchman at once and the increase of the maximum attainable character level from 20 to 40. Neverwinter Nights: Hordes of the Underdark is an expansion pack for Neverwinter Nights produced by BioWare and published by Infogrames Entertainment (now Atari). Neverwinter Nights: Hordes of the UnderdarkĨ00 MHz CPU, 128 MB RAM (256 MB for XP or Mac), 32 MB video card RAM, 8X CD-ROM drive, DirectX 8.1b, 1.5 GB available hard disk space, Windows 98Ĭredits | Soundtrack | Codes | Walkthrough